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Top 10 Backgammon Mistakes to Avoid


Backgammon’s a beautiful beast—part chance, part chess, part barroom brawl. You can learn the rules in an afternoon, but mastering the game? That’ll take you a lifetime (and probably a few lost matches you’ll pretend didn’t happen). If you’re new to the board or still getting your footing, I’m here to steer you clear of the potholes I’ve seen—and hit—too many times. Here are the top 10 backgammon mistakes to avoid if you want to start playing like someone who actually knows what they’re doing.


1. Playing Without a Game Plan

Listen, rolling the dice and winging it might work in Monopoly, but backgammon demands a bit more intention. Many mistakes happen right from the opening roll. One of the biggest rookie mistakes? Moving pieces without a clear strategy. Whether you’re playing a running game, priming game, or blitzing your opponent, pick a direction and stick to it.

I once played a game in a smoky Athens café with an old man who barely spoke English—but he wiped the floor with me simply because he had a plan, and I didn’t. I was just dancing my checkers around like they were at a wedding. That loss stuck.


2. Leaving Blots Everywhere

Leaving a single checker alone—called a blot—is like inviting your opponent to punch you in the face. Repeatedly. Beginners often underestimate how aggressive experienced players can be when it comes to hitting blots. Secure your checkers in pairs when you can. If you must leave a blot, make sure it’s calculated, not careless.

There was a game once where I left three blots on the board—don’t ask me how—and my opponent hit every single one in back-to-back rolls. It was like watching a slow-motion car crash, except I was the car.


3. Ignoring the Back Game

Some players get so caught up racing home they forget about defense. Those two checkers sitting on your opponent’s home board? They’re not just decoration—they’re leverage. Keep them alive and kicking until the time is right. Abandoning the back game too early leaves you exposed and without options if the tide turns.

I used to pull my anchors the second I felt ahead in the race. One night, I was doing just that in a tournament and ended up getting blocked in so hard I couldn’t even re-enter. That match taught me that back games aren’t just optional—they’re sometimes all you’ve got.


4. Overextending Too Early

Look, we all get excited when we roll a double six. But that doesn’t mean you should charge down the board like a drunk tourist at a casino buffet. Overextending your checkers makes them vulnerable to attacks and breaks your defensive structure. Play bold, but not reckless.

I remember a game where I had the perfect start—doubles, great positioning—and instead of consolidating, I spread out like I owned the place. Four turns later, half my checkers were on the bar. Lesson learned.


5. Misunderstanding the Doubling Cube

If you’re ignoring the doubling cube, you’re missing half the game. The cube isn’t just for pros in smoky cafés—it’s for anyone who wants to win with style (and maybe a side bet). Don’t wait until you’re way ahead to offer a double. Use it to pressure your opponent when you’ve got a lead but the position is still competitive. And for the love of dice, learn when to accept and when to drop a double.

I once had a guy double me aggressively in a position I thought was even. I took it, got rattled, and started making mistakes I never would’ve made otherwise. He played me, not the board—and it worked.


6. Playing Too Passively

Backgammon rewards courage. Playing it too safe can trap you in bad positions or make it easy for your opponent to dominate. Sometimes, the right move means taking a calculated risk. Learn the difference between risky and stupid—and then lean into risky when the odds say it’s worth it.

Years ago, I was too scared to hit a blot because I didn’t want to risk getting hit back. My opponent used that one checker to build a prime that boxed me in for six turns. Playing scared cost me the game. Never again.


7. Failing to Count Pips

Pip count isn’t glamorous, but it’s vital. It tells you who’s ahead in the race, plain and simple. Beginners often forget to keep track and end up racing when they should be blocking, or blocking when they should be bearing off. Get in the habit of counting pips regularly—it’s like checking your gas tank before a road trip.

I used to rely on gut feeling to judge the race. One time I bore off early thinking I had the lead, only to realize I was ten pips behind. That misread turned a sure win into a painful loss. Now I count religiously.


8. Bearing Off Without a Plan

When you’re finally bringing your checkers home, don’t blow it with lazy moves. Leaving blots during bear-off can cost you the whole game. And don’t just bear off the highest checkers—you’ll leave gaps and create problems for yourself. Stay smooth and don’t rush it. This is the part of the game where a little discipline pays off.

I once lost a match I had in the bag because I got cocky during bear-off and left a blot. My opponent hit it, blocked me out, and snuck in a win. I still hear about that one from my buddies.


9. Not Learning from Losses

Every loss is a free lesson. And believe me, backgammon will give you plenty of those. After a tough game, take five minutes and ask yourself what went wrong. Were you too aggressive? Did you get baited by the doubling cube? Did you forget about your back checkers? Write it down if you have to. The only real mistake is not learning from the rest.

I used to just move on after a loss—grab a drink, blame the dice, you know the drill. But once I started journaling my worst games, patterns started to pop out. And fixing those patterns? That’s when I started winning.


10. Forgetting It’s a Game

Last but never least: don’t be the player who sulks, argues, or flips the board. Nobody wants to play with someone who takes it too seriously. You win some, you lose some—but you always get to roll again. Keep it light, keep it respectful, and have some fun. After all, isn’t that why you’re playing?

There was this guy in my local club who’d argue over every single pip count. Once, he actually stormed out over a misroll. He hasn’t been back. Backgammon’s supposed to be fun—don’t be the reason it isn’t.


Backgammon’s an old game with old lessons, but those lessons hit fresh every time you mess up a move. Keep these ten in mind, and you’ll be shaving months off your learning curve. Or at least, you’ll look a lot cooler doing it. Next up, I’ll show you what the doubling cube is really for—and how to use it to rattle your opponent’s nerves just enough to make ‘em slip.

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